Sunday 12 February 2012

Small update, shaders work in progress.

I've spent the week playing around with parts of the first ship again, as I generally do when starting shading and textures etc, its never a straight forward model then next phase thing to me, more of a collaborative approach in adding or taking away details as I work on shaders, and generally deforming surfaces so certain shaders react better to both light and reflections.
Still playing about with gamma correction in post too and trying to find the sweet spot, Gamma 2.2 is always a little to washed out but gives you a good 'flat' bench to start working with in getting contrast and polished blacks back, whilst still maintaining crisp white highlights. I'm also considering all cockpits are illuminated in a Tron'esk style, to make sure details and silhouettes are always visible. So she is almost there which gives me a good solid asset to start throwing into various environments and testing motion shots with.


See you next week with finished interior and hopefully some environment block outs.

Monday 6 February 2012

First Racer complete ( almost )...

So the first craft is basically modelled now, rear thrusters / bottom diffuser, cockpit, seat etc are all in place, stripped of shaders ready for a fresh start ( rendered out out orthographic views in passes for mock ups of liveries in PS ) , also started UVing in some subtle split lines along the main 'run' of the ship, I've been thinking quite a bit about the animation and adding little things to the craft all suggested in this image. I generally like things to actually function and make sense as well as look OK. Also in my spare time I've been playing with some fluid and smoke dynamics for reasons I'll update on later ( once I'm happy with the result ). ( Right click - view image for text to be readable, sorry ).


Cockpit in place:


Each team will also naturally have fans / followers, mocked up a racing season handbook cover, little natural touches as books and everyday things I'll try and cram in, without it all going too 'out there' so to speak, grounding things you may say.


Thanks for stopping by.